Jon has established successful win-win relationships with key developers to create critically acclaimed and commercially successful entertainment, as well as helping them take their studios from ideas, through funding, to the shelf and beyond.
Such franchises include:
- Halo (and its sequels)
- MechWarrior and MechAssault
- Dungeon Siege
- Rise of Nations
- Crimson Skies
With Independent developers such as:
- Bungie Studios
- Big Huge Games
- Gas-Powered Games
- FASA Interactive
[Detailed Credits can be found here]
Jon has also spearheaded acquisitions such as FASA Interactive (developers of MechWarrior4 and Crimson Skies), and celebrated Bungie Studios (creators of the Halo series of games).
WHAT YOU SHOULD KNOW
# OF GAMES CREDITED TO DATE:
25
BUDGETS:
From <$m to >$27m
REVENUES:
Total revenues greater than $500m
TITLES SELLING >1M UNITS:
9
GREATEST HITS:
# OF GAMES CREDITED TO DATE:
25
BUDGETS:
From <$m to >$27m
REVENUES:
Total revenues greater than $500m
TITLES SELLING >1M UNITS:
9
GREATEST HITS: